(Click on any of the book images to order directly from the publishers)
The Weird of Hali: Innsmouth (Originally published 2016; Founders House, 2019)
Like everyone at Miskatonic University, Owen Merrill thinks of H.P. Lovecraft as a fantasy author who used old lore to fill out his stories of eldritch horror. Then the discovery of a lost Lovecraft letter sends him on a desperate quest for the truth underlying the legends — a quest in which yesterday’s friend may be tomorrow’s enemy, and the tentacles reaching toward him may hold the last hope for life on earth…
The Weird of Hali: Kingsport (originally published 2017; Founders House, 2019)
The second volume in The Weird of Hali sends Miskatonic student Jenny Parrish to the ancient harbor town of Kingsport and a tangled web of archaic secrets that pit the servants of the Great Old Ones against a terrifying and relentless foe. At the center of the web stands the treasure Jenny’s family has guarded for centuries, the Ring of Eibon. But the Ring is lost, and the quest to find it will send Jenny beyond the borders of the world to dread Carcosa…
The Weird of Hali: Chorazin (Founders House, 2019)
In this third volume, Owen Merrill travels to western New York with Justin Martense, whose family bears an uncanny heritage from the distant past. Something sleeps beneath the stone circle atop Elk Hill in the half-ruined town of Chorazin, and Owen and Justin must find out what it is and awaken it, before the enemies of the Great Old Ones can stop them once and for all…
The Weird of Hali: Dreamlands (Founders House, 2019)
In the fourth volume of The Weird of Hali, Miskatonic University professor Miriam Akeley’s secret researches into eldritch lore have uncovered some of the secrets of the Great Old Ones. A sudden crisis sends her through a forgotten gateway to the Dreamlands spoken of in archaic legend, where a terrifying quest awaits her…
The Weird of Hali: Providence (Founders House, 2019)
The fifth volume of The Weird of Hali sends Owen Merrill on a quest to H.P. Lovecraft’s home town of Providence, in search of a collection of rituals once owned by the alchemist Charles Dexter Ward that might offer the key to the mysteries of the Weird. But the only way to locate the lost rituals is to revive Ward himself from his essential salts, and he is not the only one who seeks to do that…
The Weird of Hali: Red Hook (Founders House, 2019)
Answering a desperate call for help from his friend Owen Merrill, Justin Martense travels through a half-ruined landscape with his friends Rose and Arthur Wheeler to New York City, where the last key to the fulfillment of the Weird of Hali may lie hidden. In this sixth volume of the series, Justin must plunge into a tangled mystery that ends at a stair no living being can descend…
The Shoggoth Concerto (Founders House, 2019)
Set in the same fictive universe as The Weird of Hali but not part of the tale of the Weird and its fulfillment, The Shoggoth Concerto is a strange and lyrical tale of love, death, classical music…and shoggoths.
Twilight’s Last Gleaming (originally published 2015; Aeon Books, 2019)
A high-concept political-military thriller set in 2025, Twilight’s Last Gleaming pits a United States far gone in imperial overstretch against an ascendant China in a crisis that risks all-out nuclear war — a crisis the United States ultimately may not survive. Tom Clancy fans be warned: the usual cliches do not apply…
An Archdruid’s Tales (Founders House, 2017)
All the uncollected stories from my former blog The Archdruid Report, including the three “Winter’s Tales” stories, “Adam’s Story,” the five-part series that became Twilight’s Last Gleaming, and much more.
Retrotopia (Founders House, 2016)
The year is 2065, and the United States is a fading memory. Most of the nations of post-US North America are still trying to pursue the phantom of progress, and running themselves into the ground in the process. As his nation struggles for survival and the clouds of war gather, Peter Carr travels to the Lakeland Republic of the upper Midwest — which has achieved peace and prosperity by modeling its future on the past.
Star’s Reach (Founders House, 2014)
Trey sunna Gwen is a ruinman, a member of the guild that strips ancient buildings for metals in 25th-century Meriga — yes, that’s “America” these days. A chance discovery in a long-abandoned ruin sends him and an oddly assorted band of companions on a quest for a place called Star’s Reach, where human beings might have talked to the inhabitants of distant worlds…
The Fires of Shalsha (originally published 2008; Founders House, 2015)
My first SF novel, a story of war and self-discovery set on a colony world long after the death of Earth, The Fires of Shalsha has been described by reviewers as reading a little like Seven Samurai rewritten by Ursula LeGuin.
After Oil (Founders House, 2012)
The first anthology of deindustrial SF stories to come out of contests held on my former blog The Archdruid Report, After Oil contains a dozen tales set in futures defined by resource depletion, environmental disruption, and the twilight of the industrial age — you know, the kind of future we’re actually going to get.
After Oil 2: The Years of Crisis (Founders House, 2015)
The second anthology of deindustrial SF stories to cone out of contests held on my former blog The Archdruid Report, this volume includes tales of the near future — the years of crisis that are dawning around us right now.
After Oil 3: The Years of Rebirth (Founders House, 2015)
The third anthology of deindustrial SF stories to come out of contests held on my former blog, The Archdruid Report, this volume contains stories set further out in the future, when the new cultures of the postindustrial future are taking shape.
After Oil 4: The Future’s Distant Shores (Founders House, 2016)
The last of the four anthologies of deindustrial SF to come out of my former blog, The Archdruid Report, this volume contains stories set at least 1000 years in a future constrained by resource depletion, environmental disruption, and the end of the industrial age. I asked my readers to stretch their imaginations to the utmost, and they did, creating futures that leap far beyond the usual tropes of progress and apocalypse to rekindle a sense of wonder rare in today’s SF.
Merigan Tales: Stories from the World of Star’s Reach (Founders House, 2016)
Readers of my novel Star’s Reach begged me for more fiction set in the same troubled but vivid world. I challenged them to write some themselves — and once again, they rose to the challenge. This volume offers eight lively stories of the deindustrial future.